Dusty Navigation
Gizmos by Category Geiger Counters & Atomic Stuff
Gizmos A - Z Alba PTV-11 Mini TV Clock Radio Archer Realistic Headphone Radio B&O Beocom 2000 Phone
B&O Beolit 609 EXP II AM Radio
Bigston PS-5 Flat Panel Speakers Bolex Paillard 155 Cine Camera BT Kingfisher Answering Machine Companion CR-313 Walkie Talkies Decimo Vatman 120D Calc Eagle International Loudhailer Evershed & Vignoles Wee Megger Gaertner Pioneer Geiger Counter General Radiological NE 029-02 Heathkit GR-70 Multiband Radio Heathkit Oxford UXR2 Kit Radio Heathkit Thermo Spotter MI-104 Hitachi TRK-8015 Cass Recorder ISI Rapid Abnormality Indicator Le Parfait Picture Frame Radio Linwood SImple Siren Car Alarm Micronta S-100 Signal Injector Mini Instruments 6.20 Mini Assay Philatector Watermark Detector Philips LFH0084 Dictating Tape Sinclair Micromatic Kit (Unbuilt) Sony Mavica FD7 Digital Camera |
Toshiba Libretto 50CT Sub Notebook PC, 1996
This Libretto had a short but very busy working life after which
it went back into its box as something unmemorable but clearly even smaller and
shinier came along. The last time I powered it up was probably a good 10
years ago, so I wasn’t expecting too much when I got it out of the box to
audition it for this episode of dustygizmos. The battery packs were on their last legs but
it made a few whirring noises when connected to the mains charger. However, the
hard drive was stuttering badly and the screen remained blank. Suspecting a
duff hard drive I swapped it for old 2.5 inch laptop HDD used for storing
files; this time it made it to the BIOS screen but since there was no operating
system on the drive it went no further. I was about to give in but in the back of
my mind I recall something about old drives becoming ‘sticky’ if left unused
for extended periods. With nothing to lose I gave it a couple of gentle taps on
the desk, popped it back in and tried again. Remarkably it worked! Windows 95
booted up from cold in less than 30 seconds, which is quite impressive, even by
today’s standards. Windows 95 could be a bit of a dog but this time it behaved
perfectly and it all came flooding back, including driving the notoriously
tricky Mousepoint. Although it has seen its fair share of use it is still in
great condition and but for the fact that it lacks modern conveniences like
Wi-Fi and USB it remains a useable PC.
What Happened To It? Inevitably the Libretto’s reign as the World’s smallest Windows PC
didn’t last, though it is arguable that the many smaller and lighter
sub-notebooks, pocket PCs and tablets that followed really counted. They were
built to use Windows CE, which arrived in 1997. This had a graphical user
interface (GUI) that looked and worked a lot like traditional Windows but under
the bonnet it was a very different animal. It had a non DOS-based architecture,
only ran on ARM family microprocessors and being totally incompatible with
standard Windows programs required specially written software. Windows CE
really took off spawning scores of small and attractive machines. Although
unsophisticated they were more than adequate for the average home or office
user with familiar-looking software, fully compatible with standard Windows
packages and covering most routine applications. Windows CE evolved and improved
and along the way spawned Windows Mobile and Pocket PC variants. It became a
standard, and then in the mid noughties, the portable, mobile and handheld
computing world turned upside down with the arrival of the first smartphones.
Following a hesitant start with Nokia’s Symbian system, Apple iOS and Google
Android hit the streets running, and you know the rest.
With no real competition for the first few years Toshiba sold a
fair number Librettos and the basic design continued, with a number of
refinements up until 1999 in Europe and the US (2002 in Japan). They are not exactly rare, or old enough to
excite mainstream collectors, at least not yet, and they appear on ebay quite
regularly selling for between £50 and £200, You can take it as read that the ones
at the lower end of the sale are non-runners and fixer-uppers but if you are
prepared to be patient a decent working example can be found for under £100.
The Libretto was a technical marvel in its day but sadly it has largely been
forgotten and currently rates only a short footnote in the history of the
personal computer. That may change so if you’re feeling lucky, now could be a
good time to nab one. You’ll be kicking yourself if you don’t when, in the not
too distant future, when one turns up on the Antiques Roadshow… DUSTY DATA First Seen: 1996 Original Price: £1500 Value Today: £75.00 (0520) Features: Intel Pentium 75MHz processor, 800Mb
hard drive, 16Mb RAM (expandable to 32Mb), 6.1 inch TFT colour LCD display, 680
x 480 pixels, serial, parallel & SVGA ports (on removable dock) PC Card slot,
3.5mm audio output socket, minijack, IR port, connectors, Mousepoint, built-in
speaker, Windows 95 OS, external 3,5in Floppy drive Power req: 10.8 volt Lithium Ion rechargeable battery pack Dimensions: 210 x 118 x 34mm Weight: 875g Made (assembled) in: Japan Hen's Teeth (10 rarest): 7 Zeon T-800 Video Game 1977
What Happened To It? There’s almost nothing about the Zeon T-800 on
the web; if there is, it has been very well hidden. The only thing I could find
even vaguely connected to it was a short YouTube video concerning the
dismantling of a later, and apparently faulty, T-800-C colour model. Whether
Zeon was a brand or the actual manufacturer is unknown and all that can be said
with any certainty is that it was made in Hong Kong. In contrast the history of
the video game has been extensively covered both here and on the web so all
that remains is a few words about its possible value and investment potential.
The fact that it is apparently quite rare, it still works and comes with its
original box means that it was £2.00 well spent. In the absence of any
comparative valuations on ebay, or anywhere else for that matter, I’m going to
stick my neck out and say it has to be worth a tenner at least and quite
possibly more to someone with a Zenon T-800 sized-gap in their collection. It
also has some historic merit and I have yet to see a smaller AY-3-8500 based
game, which must make it a little bit special. DUSTY DATA First Seen: 1977 Original Price: £10.00? Value Today: £10 (0519) Features: Four
selectable games (Tennis, Hockey, Squash & Practice), switchable ball
bounce angle, speed, bat size and auto/manual serve, detachable paddle
controls, internal speaker, DC input socket, UHF output (channel 36 +/- 5
channels) Power req. 6 x 1.5v AA cells Dimensions:
200 x 75 x 45mm Weight: 400g Made (assembled) in: Hong Kong Hen's Teeth (10 rarest): 8 Interstate Video Game
Console, 1977
It’s the Interstate Video Game Console, by no
means unusual or rare; it was made in the mid 70s and based around the quite
literally game-changing AY-3-8500 chip. We’ll come back to that shortly. It is
a first generation console and one of millions produced at the time. However,
the fact that this one beat the odds and survived, apparently intact, persuaded
me to part with the 50 pence being asked for it at a local car boot sale.
Seemingly it had been only lightly used but at some point it must have been the
target for someone cleaning a paintbrush. A few, or even a lot of paint spots
are usually easily removed and normally it wouldn’t be enough put me off.
Appearances can be deceptive, though, and the first task was to take it apart,
and at that point the alarm bells should have started ringing. Three of the
four screws on the underside were quite rusty but they came out with a bit of
effort. The head of the fourth was too far gone so out came the drill and after
a few slips and curses I managed to grind away enough of the head to release
the two case parts.
What Happened To It?
Coleco in the US were the first to get their
hands on the chip but their lead didn’t last for long and the market was soon
awash with cheap, and often quite poorly made consoles from the Far East. The
Interstate console featured here was by no means the worst offender but it
wouldn’t win any prizes for design or build quality. Interstate was one of
several brand names, including Binatone, were used on this design of console.
It probably sold reasonably well as there are usually a handful of them on
ebay. It’s difficult to say who actually made it but in most cases they
originated in small Hong Kong based factories churning out electronic widgets,
badged for overseas sellers. Most of them are long gone, along with any record
of their existence. Historically the Interstate was one of the
first of the first generation consoles. The AY-3-8500 chip is used on its own
so it has a monochrome video output. Later versions added a second chip to
produce a simple colour display. Within a year the AY-3-8500 had been superseded
by the AY-3-8510 which added horizontal paddle movement, so controllers
sprouted two-axis joysticks, plus there were a couple of extra ‘shooting’
games, which meant companies could sell optional ‘light pistols’. Video game
consoles evolved at an incredible rate from that point onwards. Single chip
models were replaced by second-generation cartridge programmable models. This
market developed at an even faster rate but within a year or so most contenders
fell by the wayside and Atari dominated the market with the revolutionary 2600
VCS console. This rules the roost until the early 80s and well, you know the
rest… The really annoying thing is that if I really
wanted a working Interstate video game console I could find one from ebay for a
few pounds. Providing it was in reasonably good condition there’s a small
chance it of it becoming a future collectible. I just hope the time and effort
I wasted exploring this particular Interstate to nowhere taught me a lesson, but
somehow I doubt it… DUSTY DATA First Seen: 1977 Original Price: £30? Value Today: £5.00 (0319) Features AY38500
based 4-game console (Tennis, Football, Squash & Training), detachable
paddle controls, monochrome video, RF output (UHF C36), selectable bat size,
manual /auto serve, ball speed, ball angle, sound mute, 55mm speaker Power req. 12 x 1.5 volt ‘C’
cells, external mains adaptor Dimensions:
320 x 190 x 70mm Weight:
1kg Made (assembled) in: Hong Kong Hen's Teeth (10 rarest) 7 Merlin Hand-Held Game, 1978
What instantly separated Merlin from the bulk
of those early hand-held games was the fact it was six games in one. Virtually
all rival games up until that point were essentially one-trick ponies, only
able to play a single driving or shoot-em-up game, requiring little more than a
keen eye and the ability to quickly tap buttons. Merlin’s games, on the other
hand were a touch more cerebral and included Tic-Tac-Toe, or Noughts and
Crosses; Echo -- similar to Simon, the sequence repeat game; Blackjack 13 – aim
for a score of 13 or less, with a ‘deck’ of 10 cards; Magic Square -- form a
square of lights; Mindbender -- discover a hidden number, and Music Machine,
where the user can program and replay simple tunes. What made it even more
impressive was the stark simplicity of the controls. There is no display as
such, just four function keys and an array of 11 touch-pads, each illuminated
by a single red LED. You may well be wondering how you could play games like
Blackjack or find numeric codes without some sort of visual display, but it
clearly was possible. Each pad was assigned a number (0 – 10), and the built-in
speaker makes a series of sounds that corresponded to events like win, lose and
draw etc. It’s was a very far cry from games equipped with colourful or
informative VFD and LCD screens that were to follow, and quite a challenge to
use, until you got used to it. Many did, and some were even able to use it as a
simple musical instrument, though so far I haven’t been able to find any
instances of it being used on recordings or appearing in movie cameos, unlike
its famous contemporary, the Texas Speak & Spell.
What Happened To It? Merlin was a real family affair, devised by
ex-NASA engineer Bob Doyle his wife Holly and brother in law Wendl and of
course those Parker Brothers, who bought the rights to the game and produced
them under their own name, and several other brands, for more than 10 years.
During that time there were several variants, including Master Merlin, with
extra games and the apparently super-rare Split Second version with a more
sophisticated display. The upgrades couldn’t save it though and by the mid 80s
it could no longer compete with the new generation of hand-held, and the even
more sophisticated video game consoles. That might have been the end of it but
for a revival in 1995 when Parker Brothers bought out a completely revised
model called Merlin: the 10th Quest and again in 2004, when toy makers Milton
Bradley produced a retro styled version of the original game. So, one way or another over the years Merlin
has been quite a success, yet a great many must have ended up in the bins if
the surprisingly modest numbers that make it on to ebay is anything to go by.
This is reflected in the prices, which, somewhat optimistically, can go as high
as £80. It’s doubtful that many bog-standard versions ever sell for that much.
Pristine boxed examples typically sell for between £25 and £50, the occasional
rare model might go a little higher, and there’s usually a few ‘used’ ones on
offer for between £10 and £20 so anything between £1 and £5.00 has to be worth
snagging. Even non-runners costing a pound or two have potential as donors, to cobble together one that works. The
games on Merlin probably won’t interest anyone over 30 for more than a few
minutes but it’s an interesting and eye-catch piece of Vintage tech, and for
anyone who remembers it the first time around, a nostalgic reminder of simpler
times. DUSTY DATAFirst Seen: 1978 Original Price: £23.50 Value Today: £15.00 (0618) Features: Six games: Tic-Tac-Toe
(noughts and crosses) Echo (Simon variant), Blackjack, Magic Square, Mindbender
& Music Machine, 11 x red LED array display, 55mm speaker, 7 on /off switch, external DC power
(3.5mm jack) Power req. 6 x 1.5 volt AA cells & DC adaptor Dimensions: 240
x 72 x 60mm Weight: 250g Made (assembled) in: Japan Hen's Teeth (10 rarest) 8 Grandstand Epoch Astro Wars Game,
1981
I picked this one
up at a Kent car boot sale for only £2.00. The stallholder was asking a fiver
but his tongue was clearly in the side of his cheek when I asked if it was in
working order. He said it probably was, but forgot to bring any batteries...
Considering the unusually clean condition and the fact that it didn’t look as
though it had been tampered with, £5.00 was a fair price, even if it was only
good for spares, or a paperweight. However, it was cold and damp and he didn’t
take much persuading to drop the price, confirming my suspicion there was
something wrong with it.
The game is now
in full working order and apart from a few minor scuff marks, it looks almost
as good as the day it came out of the box. Whilst the years have been kind to
the game I cannot say the same about my playing skills. I am ashamed to say
that I have yet to progress beyond Level 1 and my best score to date is a truly
pathetic 5488… What Happened To
It? My first
encounter with Astro Wars was in 1982, barely a year after its launch. At the
time I was editing a very short-lived magazine called Gadgets & Games, and
even then this console was old hat. The hand-held and table-top game market
flourished for two or three years but by the mid 80s the market was awash with
fancy-looking consoles and that couldn’t disguise the fact that most of them
were all pretty much the same. At the same time the cost of video game consoles
had plummeted, but the real problem was the lack of variety. The limitations of
the cheap and cheerful VFD displays and cost of controller and memory chips
meant that it would be a few years before hand-held games made their
spectacular comeback, led by the phenomenally successful Nintendo Gameboy
in1989. Most of the
hand-held games from the early 80s were awful, short-lived and rightfully
disappeared without trace but for some reason Astro Wars escaped the cull and
went on to become something of an icon. Maybe it was the distinctive shape, or
possibly the game itself was more challenging than the others but either way there is a good supply
and boxed examples typically sell for between £30 and £60 on
ebay, with the occasional rare model straying into three figures. If you’re
prepared to put up with more noticeable signs of wear and tear you can get useable
games for £10 to £15. This one is quite presentable and I reckon it could fetch upwards
of £20 on a good day and the chances are prices will continue to increase as time goes by. As this
one proves they can still be found at car boot sales, and you might get lucky
on the price, but unless you can see it working buying on spec is a gamble.
Repairing a dud can be tricky; there is little or no technical information on
the web and some of the key parts are now virtually unobtainable. In short, unless you know what you are doing, and have access to parts or
a suitable donor unit, they’re best avoided.
DUSTY DATAFirst seen: 1981 Original Price: £29.99 (1217) Value Today: £20 Features: 2-colour VFD display, Fresnel lens
screen magnifier, 4 skill levels, built-in piezo sounder, external DC supply
socket Power req. 4 x 1.5v C cells, external AC adaptor Dimensions: 220 x 175 x 150mm Weight: 500g Made (assembled) in:
Japan Hen's Teeth (10 rarest) 7 Videomaster Superscore
VM-8, 1976
By the way, the earlier
mention of six games refers to two shooting games, labelled Aux 1 and 2 on the
console’s game selector switch. Basically it’s a spot of light bouncing around
the screen, which you have to zap with a ‘light gun’ that plugs into a
connector on the side of the case. This was sold separately or as part of a
package outfit. The complete line up of games on offer is: two-player Tennis
and Squash, single player Solo and Football. The latter is basically the same
as Tennis but with a narrow ‘goal’ at the end of the pitch, instead of the
open-ended court in Tennis. The score is shown on the TV screen; sound is
limited to simple plinks and plonks heard through a built-in speaker and
in-game options are ball speed (fast or slow) and bat size, (large or small).
There’s also a Reset button for stating a new game, a switch to turn the
speaker on and off, and a socket on the side for an external mains adaptor. Whilst there is no
argument over the simplicity of the design there is one fairly obvious
drawback; mounting the paddle controllers in the case can make it awkward to
use. Both players have to sit close together, very close, knee to knee in fact,
and one of them has to use it left-handed (or right-handed, if both players are
left handed…). Clearly both users have be on very friendly terms, and not get
too excited or the game will end up on the floor.
What Happened To It? The first commercial
video arcade game console featuring the classic ‘Pong’ table tennis game
appeared in 1972 but it relied on scores of microchips and a lot of complex
circuitry, which made it impractical, and far too costly for the consumer
market. However, back then digital microchip technology was advancing at an
incredible pace. Within a couple of years the chip count for a simple Pong like
game had been reduced to fewer than 10, prices plummeted and this jump-started
the market for what would become the first generation of home games consoles.
Videomaster were there at the beginning and in 1974 became what was almost
certainly the first volume manufacturer in the UK. The VM-8 and its rivals are
often mistakenly referred to as first generation game consoles but it’s
actually a second-generation design as it uses a single microchip to generate
all of the graphics and sound. The chip in question was the revolutionary
AY-38-500, developed by General Instruments and it was a real game changer --
excuse the pun. All it needs in the way of external components is a power
supply, a few simple controls, a loudspeaker and an RF modulator, which
converts the video information generated by the chip into a low-power UHF
signal that can be received on a TV set’s tuner. AY-38-500 based
consoles had a relatively short shelf life as developments followed thick and
fast. Within a few months new chips started to appear. Initially they only
provided marginal improvements, like a colour display and TV sound, but chips
with more colourful and sophisticated games with better graphics swiftly
followed, then everything changed. The late 1970s saw the arrival of the
third-generation or ‘programmable’
games consoles, where the user could choose from scores, and eventually
hundreds of games using plug-in memory chip cartridges. At about the same time
low-cost personal computers got in on the act and the video game market began
its exponential expansion and the extraordinary journey towards the
multi-billion pound/dollar mega industry it is today. There is a healthy
collectors market for vintage video game consoles but the serious money is
reserved for rare models and they have to be in mint condition. This
Videomaster Superscore is neither; a good example, in its original box with a
light gun could be worth anything up to £50 or so. On a good day with the wind
in the right direction this one might fetch £10 on ebay, but its unlikely to
ever make me, or my grandchildren, rich. DUSTY DATA
First seen: 1976 Original Price: £40.00 (£24.95 in kit
form) Value Today: £10.00 (0817) Features: Black & White
display, single game chip General Instruments AY-38-500, 4 + 2 games: Tennis,
Football, Squash & Solo (+ 2 shooting games with optional ‘gun’),
presettable ball speed & size, sound on/off, internal 50mm speaker,
integral paddle controls, RF output (UHF Ch 36), available in ready built of
kit form Power req. 6 x 1.5 volt C cells
and 240 volt mains adaptor Dimensions: 304 x 110 x 32mm Weight: 600g Made (assembled)
in: UK Hen's Teeth (10 rarest): 7 Psion Series 3a Personal Digital Assistant, 1993
In the beginning, in the age of the mobile phone, but
long before they became even slightly clever, let alone smart, portable
computing and communications meant lugging a massive laptop and a bag full of
widgets and cables around with you. The arrival of the first generation of
Personal Desktop Assistants in the mid 1980s (later to become Personal Digital
Assistants) or PDAs, promised to pack everything the tech-savvy traveller and
businessperson on the move needed into convenient pocket-sized packages.
However, the reality rarely, if ever, lived up to the flashy adverts. By the
early 90s, and after a lot of false starts, things were beginning to look up.
PDAs were showing the first signs of becoming practical gadgets and one of the early
pioneers and arguably responsible for taming the technology, was the UK company
Psion.
One of the 3a’s most important features was that
suite of programs and with an optional software package called Psi Win and the
included 3Link serial connection cable, it could almost seamlessly exchange
documents, files and data with the all powerful Microsoft Office, running on a
Windows PC. It turned what was already a very agreeable pocket organiser into a
highly competent mobile extension of a traditional desktop PC. Add a modem or
phone link cable and with access to a phone socket or mobile signal you had everything you needed to conduct your business anywhere in the world.
The keyboard is a delight to use, everything falls
neatly to hand and navigating between applications and scrolling through menus
is an absolute breeze. It’s incredibly flexible, extra memory and applications
can be easily installed using the two cunningly concealed SSD (Solid State
Disk) slots either side of the keyboard. The excellent software package has
bonus feature in the shape of OPL or Open Programming Language, which allows
users and developers to create their own applications and games. This resulted
in a large and active community of owners and forums for exchanging ideas plus
a very healthy market for shareware and commercial software, the precursors of
today’s app stores. There was a downside, of course, and that was the
price. This 1Mb 3a, which I have had from new, had a starting price of £329,
plus to get it to do anything really useful you had to add on the cost of the
Psi Win package and various connecting cables. That was a fair chunk of money
in 1993. Fortunately for me it was part funded by the publishers of the
magazines I was working for at the time. Nevertheless it was a good investment
– for them at least – enabling (compelling…) me to work a lot of unpaid
overtime in hotel rooms or whilst travelling and to submit copy when away from
the office. It led a pretty hard life but you’d hardly know it.
It still looks as good as new on the outside, though one of the hinges has a
small crack that’s not going to get any better. It also works as well as the
day it was made and picking it up again, after an interval of 10 years or more,
was like riding a bike. No need for instructions or reminders, it’s entirely
intuitive and the almost faultless user interface still manages to put a lot of
today’s slick smartphone apps to shame. What Happened To It? Psion’s Series 3 went through a number of revisions
and improvements but it was eventually retired, and replaced by the slightly
larger, faster and more sophisticated Series 5 model in 1998 by which time more
than 1.5 million of them had been sold. Incidentally, there was no Series 4.
Legend has it that Psion skipped a generation because of concern over
superstition surrounding the number 4 -- so-called Tetraphobia -- in Asian
markets. Whilst the Series 5 was fairly popular it never quite matched the
success of the Series 3. By the late 90s and early noughties the world was
changing at an unprecedented rate. Compact and very capable small laptops or
notebooks were being priced to sell, and the forerunners of today’s
smartphones, like the Nokia Communicator were starting to appear, providing a
taste of the things to come. The Series 3 and 5 had been influential proving
grounds for the new generation of portable devices but the simple fact was, the
PDA’s day was over. They may be yesterday’s tech, but there are still
plenty of them around, some still in regular use, and the really good news, for
collectors of vintage tech, is that you can pick up a working Series 3a for
less than £25.00 on ebay. If you’re feeling lucky, and handy with a
screwdriver, you might even be able to put one together from parts as there’s
up to half a dozen or more basket cases on ebay, often selling for just a few
pounds, though be warned, they’re quite fiddly to work on. Over time the price
of mint working examples is going to rise but it’s probably going to be a slow
process. A lot of them were made and because they were so expensive they were
usually well looked after. When eventually they were retired relatively few of
them would have ended up in the bin so it doesn’t look as though the supply is
going to dry up anytime soon. DUSTY DATA
First seen 1993 Original Price £329.00 Value Today £25.00
(0316) Features EPOC 3 operating system, NEC V30H CPU 7,68MHz, 1Mb RAM,
131mm monochrome LCD 480 x 160 pixels, preinstalled software: spreadsheet, word
processor, database, organiser, world time clock, calculator, OPL programming
language. RS-232C & Serial comms port (19200 bps), 2 x flash SSD memory
card slots, built-in microphone & speaker, tone dialler (via speaker),
qwerty keyboard, clamshell case Power req. 2
x 1.5-volt AA cells & CR1620 button cell (memory backup) Dimensions: 165
x 85 x 21mm Weight: 210g Made (assembled) in: UK Hen's Teeth (10 rarest): 5 Amstrad NC100 Notepad Computer, 1992
Above all the NC100 was small with an A4 sized
footprint; it was also light and genuinely easy to use with a near full size
QWERTY keyboard. Alan Sugar’s 5-minute claim was actually on the pessimistic
side; most users could probably get it to do something useful in under 2
minutes, without any assistance. To compose a letter, say, all you had to do
was press the On button and simple on-screen graphics showed which coloured buttons
to press (yellow & red for the word processor). The next screen suggested
that you give the new document a name then press Return, and you are ready
start typing. More options are printed underneath the screen so there is no
almost no need to remember commands or consult the instructions. For example,
to spell check your document, simply press the yellow & 1 keys and the
48,000-word dictionary gets to work. It also has a surprisingly good assortment
of advanced WP functions including Find and Replace, Block Move, Copy and
Delete, bold, italic and underline fonts and merge contacts from the address
book. The 64kb of built in memory sounds pitiful by current standards but that
was more than enough to store scores of letters and documents. If you ran out
of space there’s a slot on the side for a PC Card memory expansion module (up
to 1MB).
This one was found at a large Dorset car boot sale,
covered in a thin film of muddy splashes – it had been raining – which probably
went some way to explaining the ‘two quid’ asking price. Under the dirt it
seemed to be in pretty good shape and there was no corrosion in the battery
compartment so it had to be worth a punt. I curbed my usual urge to haggle and
the stallholder unexpectedly produced a soft carry case and manual, making it
even more of a bargain. After a quick wipe over with Mr Sheen it came up like
new and it worked straight off. The only thing that needed replacing was a
readily available CR2032 lithium backup battery. Even after more than a quarter of a century the NC100
is still a perfectly useable computer. The only obvious disadvantage, compared
with present day portable PCs and tablets, is the screen. Surprisingly it’s not
the limitations of an 8-line display that hold it back, you quickly get used to
that and in practice it’s all you need for creating simple text documents; it’s
the LCD’s poor contrast range and grey blue graphics, which make it difficult
to read. The lack of a backlight – presumably to save power – also makes it
difficult to use in low or indirect light. This wasn’t just an Amstrad problem
and similar models, like the Cambridge Z88 and Tandy WP2, also suffered but it
didn’t have to be that way and at the time accessory companies were busily
selling replacement high-contrast screens with vastly improved legibility What Happened To It? Amstrad was an early pioneer in the UK computer market and it had plenty of ups and downs but it will be chiefly remembered for the hugely popular PCW series of models, which first appeared in 1985. By the early nineties, though, was it starting to suffer from increasingly strong competition and its reputation had taken a knock following problems with faulty hard drives. Amstrad’s attention was beginning to shift away from desktop computers to portable devices, video games and emerging satellite television markets, but it hadn’t given up just yet.
The NC100 was part of a hoped for
revival and the first of three notepad computers. Unfortunately, in spite of it
getting generally favourable reviews it doesn’t appear to have been
particularly popular and within a couple of years it had disappeared from view.
Not being a ‘first’ or having any especially novel or innovative features
prevents the NC100 from becoming a mainstream collectible but give it time.
Relatively few of them were made and most of those were probably sent to the
local dump or ended up in skips so there are not many of them around. Prices on
ebay are still quite low but they have started to creep up lately so if you are
interested in vintage computers, and the NC100 represents an interesting and
little visited niche in the market, don’t wait too long. DUSTY DATA
First seen 1992 Original Price £199.99 Value Today £10
(1115) Features 8-bit Zilog Z80 processor, 215 x 33mm monochrome LCD
screen (80 characters x 8 lines) with variable contrast, 64kb RAM, RS232 Serial
port, parallel printer port, PC Card socket (memory expansion up to 1MB),
external DC supply socket, built-in speaker, hinged stand/feet, software on
256kb ROM (BBC BASIC, word processor, Diary, Address Book, Time Manager,
Calculator, Xmodem Power req. 4
x 1.5volt AA cells Dimensions: 294
x 256 x 25mm Weight: 900g
Made (assembled) in: Japan Hen's Teeth (10 rarest): 7 Alcatel Minitel 1 Videotex Terminal, 1986
The real surprise, though, is that all this was
happening not in the US or any of the other countries we traditionally
associate with advances in computer and communications technologies, but a few
miles away, over the Channel, in France. It was known as Minitel or Médium
Interactif par Numérisation d'information téléphonique. The first
marketing trials took place in Brittany, in 1978, and it was launched across
France in 1982. It ran for 30 years, and at its peak, in 1999, was used by more
than 25 million people, accessing content from over 26,000 service
providers. Minitel was actually one of a number of Videotex
systems in operation around the world during the eighties and nineties and
technically it was very similar to Prestel, which was briefly marketed in the
UK. Videotex flopped in the majority of countries where it was introduced or
trialled, dismally failing to capture the public imagination and this was
largely due to the high costs involved. In France, however, Minitel became an
almost instant hit with over 9 million terminals installed in people’s homes.
In fact it was so successful that it was widely blamed for delaying the uptake
of the Internet in France by several years. Of course it helped that Minitel terminals were
supplied free of charge to France Télécom and La Poste telephone subscribers,
though users still had to pay fairly substantial connection charges to use the system for
anything other than phone directory and basic services. Which brings us to this
week’s subject, the Alcatel Minitel 1. It was one of the system’s most widely used terminals, entirely home-grown and made in France by Telic Alcatel. This particular one rolled
off the production line in 1986.
Technically the Minitel 1 is a fairly unsophisticated
‘dumb’ terminal with minimal onboard processing power, just enough
electronics in fact to decode and display pages and communicate with the keyboard and modem. The latter,
which was quite advanced for its time, has a top speed of 1200 bits/sec for
downloads and 75 bits/sec for upload, using V23 protocols. Later models were
smaller and a little more sophisticated but the Alcatel Minitel 1 remained the
backbone of the service for the best part of 30 years. I came across this one at a large antiques fair in
the Midlands. Apart from a few scuffs and light scratches it appeared to be in
remarkably good condition. As is so often the case the stallholder had little
idea of what it was or whether or not it worked, but he was still asking a
highly optimistic £25.00 for something that was quite possibly a doorstop. The
expression on my face and the fact that the fair was coming to an end generated
an instant price reduction, to £10, and my counter offer of £7.00 was readily
accepted. Back home, and with no great expectations I switched it on and was
greeted with a boot up bleep and a screen displaying an ‘F’ ready function
prompt, which back in the day meant that it was ready to go online. Sadly that
is about all it does these days as the service was finally switched off in June
2012. One day, when I get time I’ll try hooking it up to a phone line and
trying logging on to a dial-up service, but realistically the only real use for
it would be to rip out the guts and install a modern PC motherboard or maybe
find some way of interfacing it to a Raspberry Pi. What Happened To It? The end, when it came was inevitable and long
overdue. Minitel just couldn’t compete with the Internet. By 2012 when the plug
was pulled the number of registered subscribers had fallen to around 800,000
and it was no longer viable. For obvious reasons you don’t see many Alcatel
Minitel terminals for sale in this country but they appear quite regularly on
the French edition of ebay. Weirdly they also crop up from time to time in
Ireland, where it was briefly test marketed, and also in Canada (thanks to the
French connection) and the USA, where a few hundred were imported for trials, and
fitted with QWERTY keyboards. It’s difficult to put a price on this sort of
thing; I have seen them selling for between £10 and £80, but even £10 is big
ask for something that’s next to useless. As it stands its only value is as a tehnology curio or
a talking point, but don’t let that put you off. If you have the technical skills,
converting a really cheap one into a working PC might be a very worthwhile
exercise, and quite possibly a nice little earner. DUSTY DATA
First seen 1978 Original Price £n/a Value Today £10
(1015) Features 22cm monochrome CRT display, fold out AZERTY keyboard, V23
modem Power req. 230VAC
Dimensions: 248
x 260 x 222mm Weight: 4.6kg Made (assembled) in: France Hen's Teeth (10 rarest): 8 Toshiba HX-10 64k MSX Computer, 1983
Their hesitation cost them dear, though and allowed the US
to gain a strong, and as it turned out, an unassailable lead in hardware and
software from the likes of IBM, Apple, Atari, Commodore and Microsoft. Even
small UK companies like Acorn and Sinclair were selling computers by the
million, leaving the Japanese far behind. However, in the boardrooms across
Japan plans were afoot to create a new standard and grab a share of the rapidly
growing market. In an almost unprecedented alliance between major far
eastern manufacturers, including, Canon, Casio, Fujitsu, GoldStar, Hitachi,
JVC, Kyocera, Mitsubishi, Panasonic, Pioneer, Sanyo, Sharp, Sony, Toshiba,
Yashica Yamaha, to name just a few, a new standard, called MSX was agreed upon,
and announced to the press in June 1983. It had been developed by Kazuhiko
Nishi, who at the time was Vice-President of Microsoft Japan. According to
Nishi the name was borrowed from an American nuclear missile, though it was
widely thought to have been derived from Microsoft Extended Basic, which was
the operating system that the computers used.
The Toshiba HX-10 we have here is a typical example of the breed;
this one has 64KB of onboard RAM and apart from the cosmetics and variations in
keyboard layout, it is very similar to most other first generation MSX
machines. The most notable features, and common to almost all models is the top
mounted cartridge slot, the four-way cursor buttons on the far right side and
four Function keys along the top edge of the QWERTY keyboard. This was also a
fairly standard item though there were regional variations for different language
and characters sets. Most, like this Toshiba machine were sturdily built and
very easy to set up and use. In fact, if you only wanted to play games there
was almost no need to read the instructions. Just plug the RF output into the
aerial socket on a TV, pop in a game cartridge and some joysticks, switch on
and it was ready to run. It ticked all of the right boxes, so what could possibly go wrong…? As it happens the new system got off to a slightly shaky start,
in Europe at least. The press launch involved flying a group of journalists
on a day trip to a top restaurant on the prom in the posh resort of
Juan-les-Pines on the Côte d'Azur. As I recall only one working machine was on
show, with just a couple of cheesy games, but the organisers had promised a
remarkable demonstration of the computers abilities. The day before a leading
technology journalist had been flown to the US, equipped with a MSX machine and
an acoustic modem. The idea was he would set up a data connection to the French
machine over an ordinary phone line and send us a text message. Remember, this
was ten years before the Internet, the World Wide Web and email. If it had
worked, on a cheapish home computer, it would indeed have been impressive. Sadly it was not to be and frantic transatlantic phone calls
between the journalist and MSX engineers failed to fix the problem. The rather
lacklustre beginning was reflected in the newspaper and magazine reviews that
followed and whilst it wasn’t entirely responsible for the format’s poor sales
in Europe, it couldn’t have helped. This particular MSX computer came to me via ebay,
where there is usually a fairly decent assortment of software and some hardware
and peripherals on offer. I paid only £10 for it as it was sold as non-working.
As often happens, though, the fault was a fairly simple one and due to a dry
soldered joint on the power supply board. It seems to have led a fairly easy
life; there’s the odd scuff mark here and there but otherwise, for something
that is more than 30 years old it is in pretty good shape. It still boots up
and as soon as I can get hold of some software and a joystick I can find out if
it still has all of its marbles. What Happened To It? MSX was moderately successful and not surprisingly it
did very well in Japan and the Far East but it never achieved the critical mass
needed for it to become an international standard. There were some surprising
regional hot spots, though. Holland and Spain took to it in quite a big way,
sales went well in several Arab countries, and it was popular in the Soviet Union
and Cuba, thanks to export bans on US technology to Soviet bloc countries and
allies. However, in the highly influential American and European markets, where
demand for home computers was the greatest, it made little headway against
machines coming from Apple, Atari, Commodore and Sinclair. The system battled
on for five or six years, going through several generations, ending up with the
release of MSX Turbo in 1990. But it wasn’t enough to ensure its survival as by
then the IBM PC was the undisputed leader in the office market and starting to
make big inroads into home computing. The video games market had also shifted
away from computers to dedicated consoles, and ironically, it was Japanese
companies, such as Nintendo Sega and Sony, who eventually came dominate video
gaming throughout the nineties. A small band of enthusiasts keeps interest the MSX format alive and working computers, especially when they come with a good selection of software, games and peripherals can command quite eye-catching prices. Sadly, though, the lack of popularity means there is little nostalgia for the system, in fact I suspect that few who were not around at the time or outside of the industry will have even heard of it, so prices are unlikely to go the same way as other, better known vintage computers. DUSTY DATA
First seen 1983 Original Price £250 Value Today £10
- £150, depending on condition and accessories 0314 Features Zilog
Z80A processor, 3.58MHz clock speed, 16KB BIOS, 32KB ROM, 64KB RAM, 16KB Video
RAM, resolution 256 x 192 in 16 colours, (40 x 24 characters text mode),
TMS9918 graphics processor, AY-3-8910 sound processor, Microsoft MSX Basic.
Printer port , parallel expansion bus, cartridge slot, 2 x joystick ports,
cassette port (8-pin DIN), composite video out, line audio out, RF out Power req. 230VAC
mains Dimensions: 370
x 245 x 60mm Weight: 2.4Kg Made (assembled) in: Japan Hen's Teeth (10 rarest): 7 Speak & Spell Educational Toy, 1978
On the outside it looks like a big lump of red plastic but
inside it is a late seventies technological marvel. At its heart is a custom
designed voice synthesiser chip, almost certainly one of the first times such a
thing was seen, or rather heard, on a consumer product, let alone a toy, but it
also broke new ground in other areas, being one of the first handheld
electronic games with a sophisticated visual display, and the facility to use
interchangeable program cartridges. How much influence it had in teaching young children to
spell is hard to know, but there is no denying the wider impact that it had.
When it first came out parents clamoured to buy them for their little
treasures, and that was quite something for a pre-school toy costing the thick
end of £50 -- equivalent to a couple of hundred pounds in today’s money. The
games are very easy to play; the standard English language model has a library
of 156 words, split into four lists ranked according to difficulty. The device
speaks the word and the child has to spell it, entering letters on a tough
membrane type keyboard. Each letter is spoken as it is keyed in, and displayed
on a fancy (back then) alphanumeric vacuum fluorescent display (VFD). There was
also a series of extra challenges, and its capacity, and extra activities could
be added by the use of optional plug-in ROM cartridges. However, Speak & Spell evolved far beyond the toy
market and within a couple of years of its launch in 1978 it had been hacked
and tweaked, to interface with the home computers of the day. The voice was
mixed and sampled in numerous music tracks, and units heavily modified or ‘circuit
bent’ to turn Speak & Spell into a musical instrument in its own right.
It also featured prominently in several movies and TV shows, including, most
famously, E. T. the Extra Terrestrial, Toy Story 1 and 2 and even horror flicks
like Chucky and Poltergeist.
What Happened To It? Speak & Spell underwent several revisions throughout
the 80s and up until the early 90s and there were versions for teaching maths,
music and learning to read. There were also improvements to the keyboard and
display, LCDs replaced the VFDs, and the characteristic shape was changed
several times. By the time the last Speak & Spells rolled of the production
line, sometime in 1993, speech synthesis and talking toys had become old
hat; educational video games and programs for home computers replaced them to
some extent. Whilst it obviously had some value, it clearly didn’t result in
a noticeable increase in child literacy and the task of teaching young children
to spell and read reverted back to more traditional methods. Maybe one day
someone will carry out a study to find out if it actually worked; my guess is
the effect was marginal, though I have to say, since it disappeared spelling
does seem to have become something of a lost art, but there are plenty of other
things to blame that on. Up until the early noughties old Speak & Spells were considered virtually worthless. Many were thrown away like so many other 70s and 80s toys and for several years you could pick them up at car boot sales for a few pence. In the last few years they have become quite collectible. Prices have shot up recently and good boxed specimens sell on ebay for upwards of £50 and most weeks there are one or two Buy It Now examples optimistically pitched at £70 or more. They are by no means rare though, and whilst many hundreds of thousands must have ended up in landfill there are still plenty of them around. Could it be that the generation that grew up with them are now reliving their childhood memories? Don’t be put off though; boot sale and charity shop bargains are still out there, like this one, which cost me a fiver. It had been fairly well used but it works and is in possession of all of its faculties. It is still fun to play with, for a few minutes at least, but you either had to have grown up in the 80’s, or be a gadget nut, to really appreciate them. DUSTY DATA
First seen 1978 Original Price £40 Value Today £30 0114 Features Texas
Instruments TMC0271N2L voice synthesiser chip, 128kb ROM, vacuum fluorescent
display, membrane keyboard, 50mm speaker, cartridge slot, external power &
headphone jack, spelling 4-level word list dictionary, Mystery Word, Code Word
& Say It games and activities Power req. 4
x 1.5v C cell Dimensions: 250
x 175 x 34mm Weight: 500g
Made (assembled) in: USA Hen's Teeth (10 rarest): 5 Apple Macintosh SE, FDHD, 1987
It wasn’t always that way; early desktop computers were
often a joy to use, and there was little or no sense of Apple’s clammy fingers
constantly dipping into your wallet. At one time or another I have used most
Apple computers but the first one that I got to know really well was the Mac SE
FDHD, which dates from 1987. Earlier models, like the Lisa, and Apple IIs and
IIIs always felt a bit clunky and unfinished, and at the time didn’t really do
the sort of things that many people wanted first generation computers to do,
which was play games. The SE defintiely wasn't a games machine; it was aimed at serious users but it was the first
Apple PC to look like a proper grown up computer rather than a geeky
construction kit with a rat’s nest of cables, and the start of Apple’s justly
famous switch-it-on-and-it-works, point-and-click strategy.
Sadly, though it was scarily expensive – around £5000 in today’s money –
putting it squarely into the high end of the market. This wasn’t aimed a the home user and
you generally only got your hands on one of them if you were a high flyer and
it was provided by your employer, or as in my case, lucky enough to be
sent early samples for review, though never for very long as Apple were pretty quick
at taking their review models back.
What Happened To It? The SE was in production for just over three years between
1987 and 1990. Early models had two 800k floppy drives; the later FDHD variant
had higher capacity 1.4Mb ‘High Density’ floppies or one HD floppy and a built
in 20 or 40MB hard drive. It was a moderate success but the very high price put
it well out of reach of the mass market and it was replaced by the
significantly cheaper, though similar looking and specified Macintosh Classic
in autumn 1990. I have owned this one for more than 20 years; it came to me
via a previous employer and was destined for the skip following an office-wide
upgrade. I used it quite intensively for a couple of years in the early 90s but
at that time faster and more interesting PCs were coming out of the woodwork and
the SE was starting to look a bit dated so it went into retirement. Despite a
few scuffs and scratches it still looks pretty good for its age and I was
amazed to find that it booted up first time after having lain dormant in my
loft for more than 10 years. There are still a few die-hard SE users out there and a
healthy collector’s market for vintage Macs but this model isn’t especially
rare or interesting. The big money is reserved for very early models and
special editions. Nevertheless, a Mac SE outfit in mint condition, preferably
boxed, with software, and all of the accessories can fetch a few hundred pounds, and
they’re unlikely to go down in value as they get older. If you remember the SE
fondly and want an affordable nostalgia trip or fancy seeing how it was done in the olden days they’re not hard to come by.
Prices for run of the mill examples and fixer uppers start at around £25.00 on
ebay, and they are very heavy so don't forget to add another £20 or so for postage or
shipping. DUSTY DATA
First seen 1989 Original Price $3900 Value Today £50
- £150 1013 Features 225mm
(9-inch) mono CRT display, Motorola 68000/8MHz CPU, 256kB ROM, 1MB RAM, 20MB
hard drive. 3.5-inch floppy drive Power req. 100
- 240VAC 50/60Hz Dimensions: 340
x 270 x 245mm Weight: 7.8kg Made (assembled) in: Ireland Hen's Teeth (10 rarest): 6 Sony DD-8 Data Discman, 1992
As far as the hardware is concerned the two key differences
between then and now are the display and the storage systems. Today’s e-readers
mostly use book-sized e-ink screens, which produce a crisp, rock-steady image.
These consume very little power, resulting in running times of several weeks in
some cases. E-books are stored on solid-state memory chips, and again these
consume very little power. (Incidentally colour e-ink displays are on the way,
one or two models use colour LCD screens and most tablet computers can also display
e-books). The DD-8, sports a relatively small 100mm (4-inch)
LCD, which is not in itself especially power hungry but it's nowhere near as easy to read as an e-ink display. The
software or e-books are stored on 8cm CD-ROMs, housed in a protective caddy,
and unlike microchip memory, the drive is full of battery sapping motors and
lasers. In spite of this Sony managed to cram everything into a package that’s
not much larger than a fat paperback, though with a full set of batteries on
board it’s not especially comfortable to hold for long periods. In spite of the differences in many respects Sony created
the template for today’s e-book readers. The built in QWERTY keyboard is a
common feature, and then, as now, it can be used for entering text, searching
menus and books for words and graphics. It can create bookmarks and you can
scroll backwards and forwards through a book using the page turn and chapter
skip keys (though, to be fair most e-books nowadays have touch screens). It
also has one more trick up its sleeve that only a few very recent tablet-based
e-readers can match and that’s an audio and video output, so it you can listen
to audio content through headphones and display text and images on a TV
screen. The DD-8 shown has been residing in my loft for the past
decade or more and is an early production sample that I reviewed a couple of
months before the UK launch. In addition to a supplied disc featuring a
5-language pocket translator it came with a small selection of early demo
e-books, including The Electronic Time Out London Guide, Golf Guide to Europe
and Hutchinson Gallup Info, (sub titled ‘Facts Figures and Trends in Today’s
World’). Hardly gripping stuff and looking back it was probably a sign that the
format was doomed. The list of available titles did expand but with Sony’s
involvement in book publishing at the time being fairly minimal it was probably
always going to be confined to specially written non-fiction and reference books.
Sadly the LCD on this DD-8 is now blank, hopefully it’s just a simple cable
fault, but it still functions through the external video output What Happened To It? I can’t be sure how long the DD-8 was in production but my
guess is that it wouldn’t have been for more than four or five years, if that.
It was quite expensive to begin with – around £400 - £500 as I recall, with books
costing £15 – 20, which would have been quite off-putting. At the time you
would have been limited to whatever was available from Sony’s Publishing
division, though I have come across at least one DIY authoring package, but
this wouldn’t be the sort of thing the average user would have been interested
in. The e-book reader, as we know it today owes it existence to
the development of cheap e-ink displays, and to a lesser extent, low cost
microchip memory, but the real impetus came from the Internet, which made it easy
for companies like Amazon to simplify the sale and distribution of e-books. There is no doubt that Data Discman was an important milestone in the history of e-books and electronic publishing, which makes it an interesting collectible for gadget nuts like me, but even though it is comparatively rare it is unlikely ever to be much of an investment, at least not in the short term and not without a good assortment of those elusive e-books. DUSTY DATA
First seen 1992 Original Price £400 Value Today £25? 0213 Features Electronic
book reader, 100mm (4-inch) black and white LCD screen, qwerty keyboard, AV out
(PAL & NTSC video), EBXA electronic book standard, front-loading disc
mechanism, Power req. 4
x AA cell, mains adaptor supplied Dimensions: 178
x 110 x 40mm Weight: 400g Made in: Japan Hen's Teeth (10 rarest): 8 Atari 600XL Home Computer, 1983
The Atari 600XL was my
first proper work processor. In common with most journalists working for small
publishers in the 70s and early 80s I wrote using a typewriter. At the time word
processors were mostly confined to larger operations running networks and mainframe computers.
There were a few WPs for early PCs and home computers but they were generally slower
and harder to use than a typewriter and usually unreliable or horribly
expensive. I first came across the
600XL at a trade show launch but it was just one of many home computers coming onto the
market so it didn’t arouse too much interest. It was smart looking, worked
well as a games machine and it ran Atari BASIC, so you could dabble with
programming, but I though little more of it until a review sample arrived in the
office a few weeks later. It came with an
AtariWriter word processor cartridge and matching dot-matrix printer and it was
a revelation. I had used plenty of word processors and found them to be mostly more trouble than they were worth, with steep learning curves and scores of convoluted commands to remember but suddenly, with this one, it all started to make sense.
AtariWriter was pretty basic by current standards but it had many of the features we now take for
granted, and it was just so easy to use. That, coupled with the comparatively
low cost, convinced me that it was finally time to ditch the typewriter. By the
time the review machine was recalled I was hooked since I was doing a lot of freelance work from home I immediately blew several
weeks wages on one, along with an Atari printer and data cassette
drive. Word-processing aside
the 600XL was a great design and one of the few home computers to successfully
bridge the gap between games consoles and PCs. The 8-bit processor coupled with
16kb of RAM and 24kB of ROM meant that it chugged along at a decent rate. It
certainly wasn’t the fastest machine around but it did have good colour
graphics and better than average sound. However, it was the Atari tie-in that
made it stand out. Even if you weren’t particularly interested in computing
there were plenty of top-name games available, courtesy of the VCS system, and
it had a pair of standard joystick sockets plus parallel and peripheral
expansion ports. It was fully self-contained, apart from the external mains
power supply, and there was no messing about, just pop in a cart and plug it
into the TV or a monitor and it was good to go. Best of all it had a proper
keyboard, which made writing and programming almost a pleasure, especially if
you were used to the dreadful keyboards fitted to most other home computers of
the day. It was solidly built too and didn’t feel as though it would fall apart
if it fell on the floor (which it did, several times...) What Happened To It? In spite of everything
the 600XL and its more sophisticated stablemate the 800XL were not tremendously
successful and they were in production for only a couple of years. It was
replaced by another 8-bit model range, the 65 and 130XE in 1985. Later that
year Atari introduced the ground breaking 520ST, a very well specified 16-bit
machine that quickly became popular with musicians, as it was one of the first
PCs to come with built-in MIDI port. For a while the ST was a market leader and
a serious rival to machines coming from the likes of Apple but Atari had lost
their edge. Even though they jumped aboard the PC bandwagon the glory days were
over and by the early 1990s, and in spite of a succession of new models, it had
fallen into a steady decline. This 600XL has been gathering dust in my loft for the best part of 20 years and it still works, though not surprisingly some of the keys are a bit dodgy. Judging by the number of 600 and 800XLs on ebay it appears that not too many survived, compared with the abundant supply of Amiga, Commodore and Sinclair machines of the same vintage, but that’s doesn’t mean it’s particularly valuable. Nevertheless, it still has a loyal following and good examples, especially if they come with dedicated peripherals can still fetch a few bob, so if you have one, hang on to it, and if you see one in good condition at your local car boot sale, it has to be worth making an offer. DUSTY DATA
First seen:
1983 Original Price
£150 Value Today?
£25 0912 Features: 1.79MHz 8-bit 6050C
processor, 16kb RAM, 24kb ROM, 320 x 192 pixels, 256 colours/16 levels,
composite video monitor output, UHF RF output, cartridge slot, peripheral port
(SIO), parallel bus (PBI), 2 joystick sockets, built-in Atari BASIC, Power
req. External
mains adaptor Weight: 1.7kg Dimensions:
375 x 170 x 65mm Made in: Hong Kong Hen's Teeth (10 rarest): 5 Commodore 64 Personal Computer, 1982
However, one of the
reasons this machine was so successful was the way it was sold. It was one of
the first computers to break free of the geeky computer market and sell in
high-street shops. This made it appear a lot less threatening, and although it
was never particularly cheap, it was squarely aimed at Joe Public and in
particular video gamers. Back in 1982 there was
no shortage of competition so the C64 had a fight on its hands but many
machines at that time were poorly supported with software, or involved a very
steep learning curve. That’s wasn’t a problem with the C64, it came with
everything needed to get it up and running, apart from a TV set, and even the
most computer illiterate could hope to have it doing something inside half an
hour. It also helped that it had a reasonably fast processor, a fair amount of
on-board memory and most important of all, decent colour graphics and sound.
For those who wanted to go beyond pre-packaged entertainment on cartridges and
cassette tape there was plenty of opportunity to get your hands dirty and
create your own programs, using the by now standard BASIC language. As time
went by there was also a good selection of peripherals, including floppy drives
and printers. What Happened To It? In spite of its
popularity the C64 eventually suffered the same fate as the other
games-oriented home computers of the time. The all-powerful IBM PC ate up their
market share. The C64 lasted longer than most as first generation PCs were
essentially office machines, but slowly, as the PC acquired sound, better
graphics a more user-friendly interface and lower prices, it simply couldn’t
compete and production finally stopped in March 1994 and a few months later Commodore
filed for bankruptcy. Most home computers from the 1980s – and there were hundred of models -- have disappeared without trace but the C64 never really went away, thanks the vast numbers that were sold and thousands of devoted fans around the world. Uniquely amongst that generation of computers it is now making a comeback. The appetite for retro technology has prompted a new company called Commodore USA to develop a Windows based PC, housed in a replica of the C64 case. And to keep the flag flying it comes with a software emulator program that runs old C64 programs. Original C64s are still plentiful and cheap though boxed examples in pristine condition will always command a premium. This one was found at a car boot sale and came with the power supply and tape deck, housed in a custom carry case, all for just £15.00 so if you cut your computing teeth on one of these machines there’s no excuse not to indulge yourself. DUSTY DATA
First seen:
1983 Original Price
£399 Value Today?
£25 0712 Features: 8-bit 6510 processor. 0.9MHz, 64k RAM, 8k on-board ROM, 16
colours, graphics: 20x200 (2 colours per 8x8 block), 160x200 (3 colours
+ background per block), 40x25 text mode, 80x25, 3 sound channels, 8 octaves, 4
waveforms, 2 x Joystick, Power, Cartridge, RF, A/V, IEEE-488 Floppy/Printer, Digital tape interfac, RS-232 Power
req. 9-volt mains
adaptor Weight: 1.85kg Dimensions:
400 x 205 x 75mm Made in: West Germany Hen's Teeth (10 rarest): 3 Grandstand SD070 Video Sports
Centre, 1980
Unfortunately the game
was nothing special, it was just one of many ‘Pong’ type bat and paddle colour
video games that were flooding the market at the time. They were all based on
the same General Instruments chipsets, which had the potential to play many
more games, using plug-in ROM cartridges. For youngsters and those unable to
afford the much more versatile Atari VCS system it was a way to join in the fun
of playing simple games on the family telly. All you had to do was pop in half
a dozen C cells or plug in a 9 volt mains adaptor, connect the aerial lead to
the back of the TV, tune it in to UHF channel 36 and away you went. The box promised 10
games on the supplied cartridge but it took a great deal of imagination on the
part of players to see much difference between hockey, tennis, soccer and
basketball. Moreover 4 of the 10 games were essentially just single player
versions of other games. Extra game carts were produced and there was a
half-hearted attempt to create a sort of standard, but it never took off, at
least not in the UK, in spite of at least half a dozen other games consoles
using the same PC-50x cartridge. What Happened To It? The SD70 and its ilk
reputedly sold quite well for two or three years but anyone who owned one soon
tired of the very limited repertoire and would have hankered after something a
bit more sophisticated. Even those who stuck with it were often disappointed,
as build quality wasn’t that great. The joysticks were particularly tacky.
After few hours vigorous gameplay the return springs would fail and the
potentiometers, which registered stick movement, usually became noisy, resulting in
jerky and erratic paddle action. Not even Kevin Keegan could save second
generation video games like this one and by the mid 80s video gamers had either
moved on to proper programmable systems, or were trying their hands at home computers,
from the likes of Sinclair, Commodore and Tandy. This Grandstand came from a south coast flea market and was more or less complete, with its original (rather tatty) box and poly packing. As far as I can see the only thing that was missing were the instructions. It was marked up at £10, but the owner was probably having a bad day and readily accepted an offer of a fiver, which was about right as they couldn’t’ confirm if it worked or not. As it happened it did, though one of the controllers was knackered (noisy pots) and there was a problem with the UHF modulator, resulting in a poor quality and difficult to tune picture. It was a simple fix, though, and after removing the top of the modulator a quick prod of the tuning coils with a screwdriver bought it back into line. As with most video games of this era, most of them were eventually thrown away, but a lot of them were made so they are not exactly rare. Nevertheless, good clean examples in their boxes with always be attractive to collectors but don’t expect them to contribute much to your retirement fund. DUSTY DATA
First seen:
1980 Original Price
£49.99 Value Today?
£5.00 0512 Features: Cartridge
programmable (PC-50x type), 10 game cart & 2 joystick controllers included,
variable speed & volume, auto/manual serve, UHF PAL output (Ch 36) Power
req. 6 x C cells
or 9v mains adaptor Weight: 1.1kg (ex controllers) Dimensions:
260 x 160 x 75mm Made in: Hong Kong Hen's Teeth (10 rarest): 4
Commodore PET 2001-N Computer,
1978
The PET or Personal
Electronic Transactor certainly wasn’t the first or even the most sophisticated
personal computer of its day but it is a true classic. The features that made
it stand out was the futuristic casework – it looked like something from the
set of Star Trek – the built-in 9-inch monitor, and the fact that it worked, and
could do something useful right out of the box. The model we had back then was
the mark 1 version with a horrible calculator style or ‘chicklet’ keyboard. It was
a real pain to use and keying in long programs by hand was a nightmare. It was
easy to program, though, using a version of the BASIC language allegedly
written by a young fellow called Bill Gates – now whatever happened to
him? That model
came with a built-in cassette deck, which made loading programs a lot easier.
This one, the 2001-N was launched soon afterwards (N stood for ‘normal’), in
response to complaints about the keyboard, and with an eye on the business
market. (The 2001-B ‘business’ variant had fewer graphic symbols on the keys).
The proper keyboard meant there was no room for the cassette deck, so it was
fitted with a dedicated I/O port for a tape deck on the back; there were also connectors for
a wide range of peripherals, including 5.25-inch floppy drives, printers and so
on. The 2001-N could also handle more memory, increased from the standard 4Kb RAM of
the mark 1 to a massive 32Kb; for the rest of the specs see below, but you can
take it as read that it was all cutting edge stuff. What Happened To It? The PET was an instant
best seller and in its relatively short life it went through many revisions and
updates. These included faster processors, better graphics, larger memory,
bigger screen, swivel screen, detachable keyboard and dedicated business and education
models but eventually it ran out of steam. Sales started to fall off
quite quickly and the last PETs rolled off the line in 1983. Its demise
coincided with the growth of cheaper and more sophisticated home computers with better graphics, the games machines that
were starting to appear, and the vast explosion of more serious office
computers, out of which the IBM PC would eventually emerge and reign supreme. I have been after a PET for some time and they do come up on ebay from time to time but working models in good condition are quite rare and fetch upwards of £150, and I didn’t want one that much. This particular model was on ebay, it was billed as a non-runner but they can still fetch £50 to £75. It must have been a quiet day and I snagged it for a very reasonable £35. Fortunately the seller was local, so I didn’t have to pay shipping charges -- these things weigh a ton...
All things considered it’s in pretty good shape and it seems to have led a quite eventful life. It has been modded at some time with an unofficial memory upgrade. Commodore drilled holes through the PCB where the extra memory chips would be mounted to stop them being added.
It powers up okay but the screen is filled with garbage. I’ve checked around and it seems like a fairly common problem and it could be something as simple as a dud RAM chip. Luckily PETs are really easy to work on and the top lifts up like a car bonnet giving ready access to the main printed circuit board inside. I really want to get it going and have another crack at Space Invaders, and I will, but it’s going to have to wait its turn in the queue, unless someone out there has a working mainboard they want to sell... DUSTY DATA
First seen: 1977 Original Price £800 Value Today? £50 - 150 0212 Features: Commodore Basic 1.0, 73 key
keyboard with a numeric keypad, CPU: 6502, 1MHz, 4 – 32Kb RAM, 1Kb VRAM,
14Kb ROM, 9-inch CRT display 40 x 25 characters monochrome (green), I/O Ports:
IEEE 488, Parallel port, second user port for 8-bit I/O, cassette port Power req. 220 volts AC Weight: 44.5 x 48 x 42cm Dimensions: 11.3kg Made in: USA Hen's Teeth (10 rarest): 4 Mattel Intellivision
Video Game Console, 1979
In addition to a
faster, more powerful 16-bit processor, more memory, better graphics and sound,
one of the main attractions of the Intellivision, over its rival, were the two
hard-wired control pads with their innovative direction discs (an inspiration
for the Apple iPod wheel maybe?). These looked and worked a lot better than the
clunky Atari joystick. It was prettier too, though the US designers couldn’t
resist cladding it in the almost obligatory mockwood trim. Power came from the
mains and it plugged straight into the TV’s aerial socket. Pop in a game cart
and you were away; you never needed to go anywhere near the instruction book. When the first review
samples arrived at the Electronics Today International magazine offices where I
was working everything ground to a halt (looking back I’m surprised we ever got
any work done…). There was much pulling of rank to see who would get to take it
home. Eventually my turn came and I was blown away by games like B17, Bowling
and Sub Hunt, not to mention a very respectable chess program, so much detail,
and colour, and the sound was fantastic.
What Happened To It? Things started to go
wrong for Mattel in 1983. The games console market had become saturated, the first
stirrings of the home computer were beginning to be felt and the company had
been overreaching itself in the belief that the good times would go on forever.
But the final nail in the coffin, for Intellivision at least, was the failure to
deliver the promised keyboard component home computer upgrade. It was supposed
to have been launched in 1981 but it was put back, one of several delays, until
Spring 82. By the Autumn Mattel admitted defeat and cancelled the project, much
to everyone’s dismay and annoyance. It turned out there were reliability
problems and big questions over the cost. A few thousand were built but they
were recalled and the few that escaped are now worth a small fortune. My Intellivision was found on ebay and cost £20. It came without a box or games but it was sold as a runner and that proved to be the case. There are plenty of games on ebay; prices start at around £10 so it’s a good practical collectable that can only gain in value as the years pass. Even after all this time the games are still very playable, but don’t expect anyone under 30 to be impressed. DUSTY DATA
First seen:
1979 Original Price
£199 Value Today?
£25 1111 Features: GI CP1610 16-bit
CPU, 2kb RAM, 8kb ROM, 16-colours, 160 x 196 pixel resolution, 3-channel sound,
two hard-wired controllers (12 button numeric keypad, 4 Action keys &
direction disc), cartridge programmable (over 125 released) Power
req. 220 volt
mains Weight: 2.1kg Dimensions:
380 x 230 x 65mm Made in: Hong Kong Hen's Teeth (10 rarest): 3 Atari 2600 VCS Video Games Console, 1977
The VCS or Video Computer System evolved from a game system called
Stella, developed by Semiconductor manufacturers Fairchild in the mid 1970s. In
1976 Atari, then owned by Warner Communications, took over the design and the
first models went on sale in the US in autumn 1977, reaching the UK several
months later. I was lucky enough to get my hands on one of the very first UK test
samples for review in Electronics Today International and to say it was an
instant hit with everyone who saw it would be a gross understatement! As I
recall all work in the ETI editorial offices came to an abrupt halt for three
straight days, before the boss decided it was time to get back to work (and
then only because he pulled rank and took it home…) Despite Atari’s best attempts to control the game software many
third-party companies got in on the act, producing cartridges. Many of these
games were complete rubbish, but some companies, like Activision came up with
some real classics, increasing the game system’s popularity. It’s a near perfect design, there’s no need to read the
instructions, just slap in a cartridge, flip the reset switch, waggle the
joystick and stab the fire button. Everything about the VCS was right, from the
cheesy mock-wood finish to the virtually indestructible joysticks and paddle
controllers, I can’t remember ever breaking one, in spite of some fierce abuse.
What Happened To It? The VCS wet through several design changes and continued in
production until 1990, but by that time its blocky graphics had become
seriously outdated and the market had shifted to faster and more sophisticated
machines. However, the dedicated games console was in decline by the late 1980s
and struggling against the more versatile personal computer, but what goes
around comes around. By the mid nineties the games console was on the rise
again, thanks to the success of products like the Sony PlayStation This VCS is a 1981 vintage model, according to a date label
inside, and one of the last of the first generation machines as it has the
difficulty switches on the front (they moved around the back on later models).
I picked it up at a local car boot sale for £12.00. It was a bit of a punt as
the chap selling it couldn’t say if it was working or not but since it looked
in good condition and came with two joysticks, paddle controllers, power
supply, half a dozen games and the original cardboard box I though it was worth
a gamble. As it turned out it did have a fault, the solder joints on the on/off switch were intermittent and took all of five minutes to fix, but apart from that it was in perfect working order, and a real bargain. They’re not exactly rare but you can pay £40 to £50 for a pristine example on ebay, so boot sale finds like this one are not that common. The only trouble is once you have one you want more games, so it could turn into an expensive hobby… DUSTY DATA
First seen: 1977 Original Price
£150 Value Today?
£30 1111 Features:
ROM cartridge programmable, 1 or 2 players, 2 difficulty levels,
joystick and paddle controllers (optional trackball and steering wheels controllers),
UHF aerial output Power req.
9-volt mains adaptor Weight: 1.7kg Dimensions:
350 x 230 x 90mm Made in: Hong Kong Hen's Teeth (10 rarest): 4 Sinclair ZX 81 Home Computer, 1981
Launched in 1981 it was the successor to the
ZX80. It sold as a kit for a fairly affordable £49.95, or you could buy one
ready assembled – always a good idea with Sinclair stuff – for £70. For that
you got a Zilog 80 based machine running at 3.25Mz, 32 x 24 graphic display and
with 1 kilobyte of RAM as standard, expandable to 16kb. It’s easy to mock but
unless you were there and this was your first real computer, you would be
genuinely surprised how much you can do with such a small amount of memory.
Anyway, like the ZX80 it was housed in a compact case, not much larger than a
paperback book, with a membrane keyboard that users quickly grew to hate. Every
key had at least four functions and toggling between them called for a considerable
amount of physical and mental dexterity, especially when it came to manually entering lines
of BASIC, but for those who enjoyed a challenge it was a real learning
experience. It’s no exaggeration to say this little machine helped create a
generation of talented programmers. There’s no need for to go into details about
the machine’s capabilities, much has been written about this little computer
and its strange and funny ways, suffice it to say that most owners used it to
play games, and that was the key to its success, there were hundreds, if not
thousands to choose from. What’s more almost anyone determined to put in a few
hours and master the intricacies of Sinclair BASIC could write their own games
or simple applications, I even managed to run off a few myself, a couple of
which I was really proud of, but that’s a story for another day. It was very easy to set up. It came with a mains
adaptor and the built-in RF modulator meant it could connect to the aerial
socket of any TV. If you wanted to load or store a program, all you needed was
simple cassette recorder. There was even a printer, a dreadful design that used
sparks to burn marks on silver aluminised paper; as I recall they cost a
fortune to run and lasted about five minutes… What Happened to It? More than one and half million ZX80s were sold
in the UK making it the most popular home computer of its time. It sold well in the US too, where Timex, who
made the UK model, had its own production plant. There were also a number of
clones and copies but its popularity was relatively short lived. These were
frantic times and Sinclair, like everyone else in the computer business was
desperate to stay ahead of the game. And so in 1982, barely a year after the
appearance of the ZX81 Sinclair launched the ZX Spectrum with its faster
processor, bigger memory, colour graphics and almost useable keyboard. It was
an instant hit and sales of the ZX81 rapidly fell off. I honestly can’t remember where this ZX81 came
from. Back in the day I had several that over time either stopped working, or I
gave away. I’m fairly sure this was one of the earliest ones and it’s a
bog-standard 1kb model, nothing special, apart from the fact that it still
works. I fired it up recently, probably for the first time in more than 10
years and was astonished at how much Sinclair BASIC I remembered and how
enjoyable it was to write simple programs. It also reminded me of how many
hours I wasted entering code from magazine listings for buggy programs that
never worked. Boxed, working ZX80s are quite rare and you are unlikely to find one for under £100; later Spectrums are plentiful and you shouldn’t have to pay more for than £5 - £10 for one at the moment. The ZX81 sits somewhere in the middle and it’s my top tip for a future collectable. Prices are still relatively low; you’ll often see them on ebay, in junk shops and at car boot sales selling for under £20, but probably not for much longer. If you want one go for a pristine example, preferably boxed with a full set of manuals and it’s worth getting hold of any accessories you come across as they are becoming increasingly scarce.
DUSTY DATA
First seen: 1981 Original Price £50 (kit), £70 (assembled) Value Today? £15 - £30 1011 Features: Z80A
Microprocessor 3.25MHz, 1K RAM, expandable to 16K, 8K ROM containing
BASIC, 32x24 text, 64x48 graphics Power req. 9VDC (external mains adaptor) Weight: 345g Dimensions: 170 x 165 x 44mm Made in: UK Hen's Teeth (10 rarest): 4 Vectrex Video Game System, 1982
The big things about Vectrex are the vector graphics, and the built-in screen, which made it really easy to cart around. Vector graphics give the games a very crisp but boxy look; similar to the best arcade games of the day. Images are drawn on the screen by a moving spot, rather than built up in lines, so they tend to be quite basic and in black and white, but it didn’t matter as the games were superbly well designed and highly addictive. Game are stored on plug-in cartridges, and most come with a coloured overlay that clips to the front of the screen, giving an impression of colour. The console has a built-in game, called Minestorm, but the best one was a tank shoot-em-up called Armour Attack. Vectrex was also one of the first video games with a colour 3D facility – called 3D Imager -- predating today’s spectacle-based 3D TV systems by several decades. What Happened To It? Sadly Vectrex was a
failure. It was late into the game – by then Atari and Mattel had cleaned up,
and the first generation of home PCs were starting to take off. It was also
quite expensive, at launch costing around £350 in today’s money, though within
a year it had been drastically reduced to try and stimulate sales, but it was
not to be. Good quality examples, with a few games can easily fetch £150 or more but I found this particular example on ebay for a very reasonable £25. It was sold as a fixer-upper, for spares or repairs, but it turned out to be a runner and the only thing missing was the controller. They do turn up from time to time but it’s not a huge problem as it’s fairly easy to modify a standard Playstation controller. There’s usually a few games on ebay, typically selling for £10 - £20 – depending whether or not they come with an intact screen overlay, but I suspect that console and games prices will go up, so grab one whilst there’s still a few bargains to be had. DUSTY DATA
First seen:
1982 Original Price
£200 Value Today?
£50 0811 Features: 8-bit Motorola 68A09 processor. 1.5MHz, 1kb RAM, 8kb
ROM, 230mm screen (diagonal), built in 3-inch speaker 2 x controller ports (D-Sub),
cartridke slot Power
req. 220 volts AC
mains Weight: 5.5kg Dimensions:
370 x 290 x 240mm Made in: Taiwan Hen's Teeth (10 rarest): 7 Oric Atmos Home Computer, 1984
It was a mad time and new computers were coming out of the
woodwork; during peak times there could be two or three new models a week.
Inevitably most of them disappeared without trace, usually after a year or so,
deservedly so in many cases. Far too many of those early machines were launched
in haste; they were often buggy, poorly made, lacked software support or were
just another dull me-too product. A few – very few – deserved better and in my
opinion one of the models that should have gone on to bigger and better things
was the Oric Atmos. It looked like a professional product, made in a factory
and not someone’s garden shed; it had a proper keyboard, proper connection to
the outside world, a whopping 64k of RAM (there was also a 16k model but it was
next to useless), decent sound that included several built-in effects, and the
price was quite reasonable. What Happened to it? No prizes for guessing, there were a fair few games for the Atmos
but nothing on the scale of the ones being written for the likes of Spectrum,
Atari and Commodore machines. Back then games were all that mattered, and
although some for the Atmos were very good, in general they weren’t the slick
and hugely popular headline grabbers that made the other machines so
successful. One of the reasons I liked the Atmos so much was the keyboard and
the fact that it could be so easily coupled up to a printer and disc drive.
There was even a couple of half-decent word processors. Sadly this was not
enough to sustain the machine and the makers, Oric International, went into
receivership in 1985. My Atmos was an early review sample; for a few months it had a fair bit of use but something newer and shinier must have come alone, it was put back into its box and has remained in my loft ever since. My guess is it still works but for some reason the power supply has disappeared, along with a small collection of program cassettes. This neatly illustrates one of the majpor pitfalls of collecting old PCs; they really need to work and you must have a supply of software to make it worthwhile. Nevertheless, it’s an undeveloped market, especially for more obscure models like this, which can often be found very cheaply, but more than anything else, they are a little bit of history and played a very important part in the development of the personal computer; who knows, one day they could become quite valuable… DUSTY DATA
First seen:
1984 Original Price
£170 Value Today?
£25 0611 Features:
6502A processor, 48k RAM, 16k ROM, 200 x 240 pixel display (text 28
line/40 characters), 8 foreground &
8 background colours, QWERTY keyboard, TV/UHF display output, cassette
interface, printer, Expansion & RGB ports, sound: 15Hz - 62 KHz (7 Octaves)
3 channels + 4 sound effects (explode, ping, shoot, zap) Power req. 7 volt DC (supplied mains adaptor) Weight: 0.8kg Dimensions: 280 x 180 x 55 mm Made in: UK Hen's Teeth (10 rarest): 6 Psion Organiser II XP, 1986
By current standards it’s laughably crude, the Pison II was based on an 8-bit Hitachi processor running at just 0.9MHz. It came with 32kB of ROM and a choice of 8, 16, 32 or 64k RAM and featured a simple 2-line LCD display, yet this small box of tricks with its calculator type keyboard was nothing short of revolutionary. Today’s programmers would be amazed at how many functions were squeezed into such a modest device.
It came with a built-in alarm clock, calendar, calculator and
databank, but the killer feature was OPL or the Organiser Programming Language,
which meant anyone with a modicum of programming skills, could develop
applications for it; there was even a simple word processor. Two slots on the
back were for expansion ROM/PROM cartridges or Datapaks and there’s a RS232
port on the top, which could be used to connect the Psion II to a host of
external devices, from printers and telephone diallers to barcode scanners. The
latter made it particularly popular with business users, for stock control and
so on and Marks and Spencer were early and enthusiastic users. What Happened to it? Quite simply it evolved, the Psion II was
always a bit specialist and it’s appeal was a bit limited for the average Joe,
if only because it was so groundbreaking, but the big breakthrough came in 1989
with the launch of the MC400, followed by the Series 3 and 5 models, which look
like proper pocket computers, complete with larger screens and QWERTY type
keyboards. This one costs me just £12 and I found it gathering dust in the corner of Brighton Junk shop, complete with a full set of manuals. It's in great condition and it works too, and the LCD screen would put some of today’s notebooks to shame for legibility, especially in bright sunlight. There’s still a few enthusiasts out there using them, and plenty of links on the web for downloading software, applications and even a few games, so unlike many early computers this one can still be used, and it’s a guaranteed scene-stealer in the office or down the pub, the next time some smart Alec hikes out their latest shiny smartphone. DUSTY DATA
First seen:
1986 Original Price
£139 Value Today?
£10-20 0311 Features:
2-line 6cm LCD screen, 16k RAM, 2 memory cartridge slots, slide cover,
diary, alarm clock, data bank, calculator, RS232 port, Power req.
9V PP£ battery Weight: 300g Dimensions:
78 x 145 x 30mm (whd) Made in: UK Hen's Teeth (10 rarest): 5 Bandai Breakout Solar
LCD Game, 1982
It’s a clamshell design
with the solar cell on the inside of the lid and the 35mm wide monochrome LCD
screen on the lower part. There are five controls, Right and Left player
controls, buttons for game speed and start and a sound on/off switch.
What Happened To It? This was one of a
number of pocket-sized solar powered LCD games from Bandai. Others included
Raiders of the Mummy’s Tomb, Sub Attack, Shark Island and Escape from Devil’s
Doom, though I’m fairly sure only Breakout made to the UK. Credit where it is
due and Nintendo was the pioneers of the hand-held LCD game and it’s
groundbreaking Game & Watch Series first appeared two years earlier in 1980.
Bandai, Nintendo and others all had a pretty good run but by the late 80s the
hand-held game market went through a seismic shift following the launch of the
Nintendo Gameboy. This revolutionary cartridge programmable system killed the
single dedicated game stone dead and they disappeared – mostly into dustbins I
suspect -- virtually overnight. This particular game is the last survivor of a number of hand-held games that I hung on to after reviewing them for a long forgotten magazine Gadgets and Games, which I edited back in 1982. It is in surprisingly good shape, once you open it up anyway. The outer case is a bit scratched but it still works. However, its cosmetic condition would probably be a problem for collectors so I doubt that this particular specimen is worth very much. They occasionally turn up on ebay. I have seen good boxed examples going for as much as £30, so it’s certainly worth keeping an eye out for them at car boot sales and antique fairs and I am pleased to say that there is a small band of collectors preserving this important but rarely explored back water of the electronic games market. DUSTY DATA
First seen: 1982 Original Price £10.00? Value Today? £5.00 0211 Features:
35mm LCD screen,
sound on/off, right and left player control, reset & game speed buttons Power req. built-in solar cell Weight: 80 x 66 x 15mm Dimensions: 53g Made in: Japan Hen's Teeth (10 rarest): 6 Amstrad CPC 464 Colour, 1984
Alan Sugar’s particular talent was to cut
through the crap and deliver affordable, well thought out products that mostly
worked fairly well. The CPC 464 was a prime example, whilst other PC manufacturers
had you messing around with optional cassette decks, TV modulators and lots of
tangly cables Amstrad’s offering came with the tape deck built in, and its own
dedicated colour (or mono green screen) monitor, so you didn’t have to tie up
the family TV. That was a really big deal because back then most households
only had one telly. You could even buy an adaptor that turned the Amstrad
monitor into a TV, now that was something! The CPC 464 was nothing special in computing terms, it was based
on the ubiquitous Zilog Z80 processor that most other PCs at the time were
using, it ran at 40MHz, there was a useful 42kb of user RAM a\available and it
had decent graphics and audio facilities, plus a good assortment of ports for
peripherals. It’s main selling point, though was that it attracted a lot of
interest from the games companies so there was a really good selection of
software available, which helped it to sell over 2 million units in the 6 years
it was in production. I have to admit that back then I wasn’t a fan, I was into the more
versatile Commodore and Atari products, but I can see the appeal of the 464 and
looking back at it now it’s easy to see why it was so successful. I picked this one up at a flea market in Brighton and it cost me
£10, for another tenner I could have ad the monitor as well, though the chap
selling it was fairly certain it wasn’t working, and I had my hands full. It’s
in pretty good shape and it still boots up, though I haven’t got around to
getting hold of any programs so a full test run will have to wait. What Happened to it? The CPC 464 went the way of all non-PC home computers, by the late 1980s the IBM PC and Microsoft’s DOS operating system had begin their takeover of the computer market. Amstrad went on to build PCs as well but nor before they’d had a successful run with their classic PCW word processor. Sinclair, Commodore, Atari, Tandy and many others limped on to the mid 80s but the open licensing of the IBM design, which allowed just about anyone to set up business as a computer manufacturer, and the standardisation of Microsoft’s operating system wiped out most of the competition (Apple being the only notable exception), Although a lot of CPC 464s were made my guess is that most of them ended up in skips, but they’re by no means rare and they turn up regularly on ebay and in car boot sales for a few pounds. They could become collectable one day but I suggest that you go for a pristine working example, with a monitor and plenty of software. DUSTY DATA
First seen:
1984 Original Price
£400 Value Today?
£10 0211 Features:
Zilog Z80 8-bit CPU, 64kb RAM, 16kb video RAM, 640 x 200 (2 colour), 320
x 200 (4 colour) 160 x 200 (16 colour),
3-channel sound, Ports: printer, bus, joystick, floppy, monitor, headphone,
power, built-in cassette deck Power req.
5 volts DC (external mains adaptor) Weight: 2.5kg Dimensions:
570 x 65 x 165mm (whd) Made in: Korea Hen's Teeth (10 rarest):
2 Binatone Colour TV Game Mk6 01-4761,
1976
Binatone got into the video games market quite early on and the
Mk6 game we’re looking at here was a ‘step up’ model, featuring a colour
display and 6 games. Well, it was actually two games with 3 variations. Tennis,
Squash and Football are all simple bat and paddle games, and Target and
Shooting are basically a block of light bouncing around the screen, that you
shoot with the supplied ‘gun’. Including the gun with the outfit was a clever
piece of marketing and on many games of the time they were sold as optional
extras. Calling the game colour was a bit crafty too as all that was coloured
was the background, the ball and paddles were still white. Other features that made this model so popular were the slick case
design, it could be battery powered or run from the mains adaptor, it had a
built in speaker and there was an apparent wealth of game options, for varying
the speed and angle of the ‘ball’, changing the bat size and auto or manual
serve. It looked very sophisticated but in reality it was just a poor-man’s
alternative to the much more expensive cartridge programmable games like the
Atari VCS, which had just begin to appear. What Happened to It? Games like the Mk6 were destined to have a fairly short shelf life.
The price of cartridge programmable games fell quite quickly in the late 70s as
new models arrived and competition grew and the once compelling allure of very
basic games like Pong and its ilk soon wore off. Ironically in the past couple
of years they’ve made a bit of a comeback. This particular one was found at a local car boot sale and I managed to haggle it down from a rather optimistic £10 to a fiver. The condition is very good, it is complete with its original box and foams and it all works so that was a fair price, but I have seen them selling on ebay for just a couple of pounds and you can take it as read that they were in very large numbers. Nevertheless, I have a feeling that first generation games like this one could turn out to be quite a good long-term investment but they are plentiful and you can afford to be choosy about the condition. Also, be aware that with Digital TV juts over the horizon, in a few years you may find it difficult to find something to plug it into… DUSTY DATA
First seen:
1977 Original Price
£25 Value Today?
£5 0111 Features:
Colour display, 6 games (Tennis, Squash–Practice, Squash, Football,
Target, Shooting), switchable sound, speed, angle, bat size, serve, auto/manual
serve, two paddle controllers and light gun supplied. Power req.
6 x C cell/9-volt DC adaptor Weight: 0.9kg Dimensions:
280 x 210 x 80mm (whd) Made in: Hong Kong Hen's Teeth (10 rarest): 3 Cambridge Z88 Notebook Computer 1987
What goes around comes around and over twenty years ago Sir Clive
Sinclair launched a compact notebook PC, called the Cambridge Z88. It had an A4
footprint, weighed less than 1kg, came with a suite of office applications,
used solid state memory instead of a hard drive, data and software are stored
on plug-in memory expansion modules, it comes on more or less instantly and
runs for a whopping 20 hours on a set of standard 4AA batteries Okay, so some things have improved and the Z88 screen is a touch
narrow. In fact it can only display 8-lines of text, though you would be
surprised how easy it is to use for routine tasks like word processing, though
it could be difficult to read in some lighting conditions. Otherwise it really
is quite civilised; the rubber keyboard is actually very good and there’s a
proper serial port so it can communicate with other PCs, printers and modems. The Z88 had a chequered history. The original idea, back in the
early 1980s was to develop a portable version of the hugely popular Spectrum,
but by the mid 80s this had evolved into a portable computer called Pandora,
which then, after a number of revisions became the Z88. But by that time
Sinclair Research was in dire financial straits, thanks largely to the
ill-fated C5 electric vehicle and the computer division was sold to Amstrad. In
1986 Clive Sinclair formed Cambridge Computers and the Z88 was finally unveiled
to the press in February 1987. It was an instant hit and I bought this very one soon after the
launch for the not inconsiderable sum of £300 (I also bought several EPROM
memory modules and an UV ‘eraser’ device, so they could be re-used). This
machine proved ideal for press trips and I must have wrote hundreds of
articles on it during long flights and sleepless nights in distant hotel rooms.
It has probably been around the world several times and it never failed me once.
Much to my astonishment after lying dormant in my loft for at least 10 years,
it powered up first time! What Happened To It? Production finally came to an end in 1989 but in that relatively short time thousands were sold and believe it or not, there is a hardy band of enthusiasts still using them. Over the years there’s been a steady stream of software and hardware upgrades but by the late 80s Cambridge Computers was in trouble again, the company was sold and Sir Clive turned his attention to electrically powered bikes. Without further development it was doomed and in any case the Z88 was being overtaken by portable and laptop PCs that by then were becoming smaller, and cheaper, and more capable. Nevertheless it would take until the late 90s before really small computers, like the Toshiba Libretto, came anywhere near matching the Z88 for size, weight and portability. DUSTY DATA
First seen:
1987 Original Price £230 Value Today?
£50 1210 Features:
Zilog Z80 processor, 128kb ROM, 32kb static RAM, (expandable to 3.5Mb),
‘OZ’ operating system, Pipedream word processor/spreadsheet, database, diary,
calendar, calculator, alarm, file manager, data terminal, print manager, BASIC,
640 x 64 pixel LCD display, built in speaker Power req.
4 x AA cell (mains adaptor supplied) Weight: 0.8kg Dimensions:
293 x 207 x 24 mm Made in:
England Hen's Teeth (10 rarest): 6
AlphaTantel Prestel Terminal 1979
Prestel or ViewData as it was generically known was developed by the British Post Office in the 1970s. It was an interactive video text system, loosely based on Teletext technology, sharing the same 40 x 24 text character display format. Prestel users had to pay a subscription to access information and a number of journalists (and I was one of them) were recruited by ‘IPs' or Information Providers to generate the content for the system. This ranged from the latest news and stock information to simple games, technology articles (my department) and buyer’s guides. Prestel could also be used to send messages to other subscribers -- early email -- there were forums and what we would now call chat lines and users could even upload their own personal pages (forerunners of YouTube, MySpace) The AlphaTantel unit here was used to input and upload material to IP via the main server computer in London; this was then edited and ‘mirrored’ on a number of regional servers on a network that is uncannily similar to the Internet (albeit on a much smaller scale). As you can see it has a crude calculator style keyboard and entering more than a few lines of text was a long and tedious business. On the plus side it was quite easy to use and all it needed was a mains connection and a telephone socket (old style multi-way jack); the TV connected to a aerial socket on the back or if you were really flash you could use a monitor as it has an RGB output socket. It had a built-in modem, which dialled up the server and established the connection at a blistering 1200 baud. There was also a printer port and a DIN socket for connecting the unit to an audio cassette recorder, for recording data. What Happened to it? Quite simply the Post office and the various IPs were greedy and priced it out of business. Substantial hardware costs and subscription charges were on top of normal call rates when you were online, so you had to be fairly well off, especially if the call involved a long distance connection. On top of that most IPs charged by the page, up to 99 pence in some cases (and that was when a quid was worth something…). Prestel hung around for around 10 years and the Post Office finally closed it down in 1991, not that anyone noticed. Nevertheless, this now forgotten technology laid the foundations of the Internet and the next time you hear about some whizzy new web feature there is a fair chance that Prestel was doing it twenty years ago. DUSTY DATAFirst seen: 1979 Original
Price
£200 Value Today? £100 1110 Features:
QWERTY
keyboard, built-in 1200/75 baud modem, 15-pin D-Sub printer port, RGB video
out, RF video out, tape/data adaptor port Power req. 220-230 volt AC mains Weight: 2.4kg Dimensions: 270 x 55 x 170 (very approx) Made in: UK Tantel Products, Ely) Rarity: 9 (1 = common, 10 = Hen's teeth) Tomy Electronic Soccer 1980
The actual game is pretty naff; the console is designed to look
like a miniature stadium with three rows of red LEDs, beneath the pitch,
representing the ball. The player's job is to direct he ball into the opponents
goal, by tapping three direction buttons, and to prevent it reaching their own
goal with a fourth Defence button. Scores are shown on a twin 7-segment digital
display. Options are one and two player games and Pro 1 and 2 levels, which
alter the speed. The game is accompanied by typically tinkly tunes and sound
effects, which you can't switch off. Build quality is pretty good, it was meant to take a fair amount
of abuse and I guess fun for kids of 10 and under to play. I found this one in
Brighton Station Market recently for £1.50. The case was okay but the batteries
had been left in too long and there were signs of corrosion. Fortunately it
wasn't too deep seated and I was able to remove it, and once the contacts were
cleaned up it fired up straight away. What Happened to it? Like all handheld games of the late 70s and early 80s they
provided a brief diversion for those who couldn't afford video games, but as
soon as the prices stated to fall, in the mid 80s, single game consoles like
this one vanished almost overnight. Of course handheld games did survive but
only thanks to better LCD screens and cartridge programmability, which meant
that you didn't have to get bored playing one game over and again. Although the game seems tame and slow by today's standards these little boxes of tricks are great fun to collect and I predict they will become much sought after in the next few years. They represent a real milestone in the history of electronic entertainment. Not many will have survived but those that do often sell for next to nothing, but probably not for much longer... DUSTY DATA
First seen: 1980 Original Price £15 Value Today?
£25 1011 Features:
1 or 2 players, Pro 1 & 2 speed levels, twin 7-segment score
display, sound effects Power req. 3 x AA & 1 x PP3 Weight: 0.3g Dimensions:
220 x 150 x 40mm Made in: Japan Hen's Teeth (10 rarest):
6 Vanity Fair Electron Blaster 1979
The game was housed in a
futuristic looking case, dominated by the narrow green fluorescent display. It
was simple to play, aliens dropped down the screen, accompanied by some cheesy
sound effects and your job was to shoot them, before they shot you or made it
to the bottom of the screen. The ‘gun’ was aimed using the joystick and fired
by pressing the red fire button; there was a choice of three difficulty levels,
which altered the speed at which the aliens moved. Extra points could be gained
by shooting a spaceship, which flew across the top of the screen, and the
object of the game was to destroy as many aliens as possible, without loosing
any lives, and score the maximum 199 points in as short a time as possible. At
the time these games kept us amused for hours, though now, with the benefit of
hindsight and a highly-trained fire button thumb it seems absurdly easy to beat. What Happened to It? Hand held games never really went away though basic single-game, single player devices like Electron Blaster declined in popularity throughout the 80s and were eventually blown away by programmable games ‘consoles’, like the classic Nintendo Gameboy, which first appeared in 1989. This one still works and is in pretty good shape for its age. I picked it up at a market in Brighton a couple of years ago for 50 pence. This type of gadget has been overlooked for far too long and I suspect they could become sought after. Definitely a future collectible and pristine examples can still be found, sometimes with their original boxes for very little money. DUSTY DATAFirst seen: 1979 Original
Price
£19.99 Value Today? £3 0910 Features:
Flourescent display, three difficulty
levels, on/off reset switch, external DC connector Weight: 0.4kg Dimensions: 245 x 125 x 45 mm Made in: Taiwan Hen’s Teeth (10 rarest): 4 |
|
All information on this web site is provided as is without warranty of any kind. Neither dustygizmos.com nor its employees nor contributors are responsible for any loss, injury, or damage, direct or consequential, resulting from your choosing to use any of the information contained herein. |
Copyright (c) 2007 - 2022 dustygizmos.com